The great move >.<

This commit is contained in:
kolaflash
2026-02-05 22:26:34 +01:00
parent 175ea1b726
commit 083cb70fbe
90 changed files with 85 additions and 137 deletions
+34
View File
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import { createAnimation, playAnimation } from "#/engine/Animation.ts";
import { defineEntity } from "#/engine/Entity.ts";
import { keyboardInput } from "#/engine/Keyboard.ts";
import { pointer } from "#/engine/Pointer.ts";
import { fromSrc, type Sprite } from "#/engine/Sprite.ts";
import charIdle from "#/game/assets/char-idle.png";
const idle: Sprite = await fromSrc(charIdle, 2, 4);
const { animate, process } = defineEntity("hero", {
animation: createAnimation(idle, 500, 2),
});
animate((entity, ctx, delta) => {
playAnimation(
ctx,
entity.animation,
entity.position.x,
entity.position.y,
delta,
);
});
process((entity, delta) => {
if (pointer.isDown) {
entity.position.x = pointer.position.x;
entity.position.y = pointer.position.y;
}
entity.position.x -= keyboardInput.arrowLeft ? 1 : 0;
entity.position.x += keyboardInput.arrowRight ? 1 : 0;
entity.position.y -= keyboardInput.arrowUp ? 1 : 0;
entity.position.y += keyboardInput.arrowDown ? 1 : 0;
});