Add input fields and stuff
This commit is contained in:
+34
-5
@@ -1,8 +1,15 @@
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import "./main.css";
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import { type Component, createSignal, onMount } from "solid-js";
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import { render } from "solid-js/web";
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import { setScale, viewport } from "#/engine/Viewport.ts";
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import { InputField } from "#/tools/controls/InputField.tsx";
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import { RangeSlider } from "#/tools/controls/RangeSlider.tsx";
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import style from "./main.module.css";
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import {
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ArrowAutofitHeightIcon,
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ArrowAutofitWidthIcon,
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FileIcon,
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ZoomScanIcon,
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} from "./icons/index.ts";
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function adjustGameContainer(gameContainer: HTMLElement, width: number): void {
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gameContainer.style = `position: relative; top: 0; left: ${width}px; width: ${document.body.offsetWidth - width}px;`;
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@@ -42,8 +49,8 @@ const DevTools: Component<{ gameContainer: HTMLElement }> = ({
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});
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return (
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<div class={style.devTools} style={{ width: `${width()}px` }}>
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<div class={style.toolBar}>
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<div class="dev-tools" style={{ width: `${width()}px` }}>
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<div class="tool-bar">
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<RangeSlider
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name="scale"
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min={1}
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@@ -51,9 +58,31 @@ const DevTools: Component<{ gameContainer: HTMLElement }> = ({
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step={1}
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value={viewport.initialScale}
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onInput={setScale}
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/>
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>
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<ZoomScanIcon />
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</RangeSlider>
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<div class="scene-props">
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<InputField
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name="file"
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value="/foo/bar"
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icon={FileIcon()}
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></InputField>
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<InputField
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type="number"
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name="width"
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value="42"
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icon={ArrowAutofitWidthIcon()}
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></InputField>
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<InputField
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type="number"
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name="height"
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value="24"
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icon={ArrowAutofitHeightIcon()}
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></InputField>
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</div>
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</div>
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<div class={style.toolBarResize} onMouseDown={startResizing}></div>
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<div class="tool-bar-resize" onMouseDown={startResizing}></div>
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</div>
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);
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};
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