avoid GC in signal/effect

This commit is contained in:
Schluffe
2026-08-25 16:21:48 +02:00
parent 05ec3f468d
commit 2bcd072667
8 changed files with 92 additions and 76 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ import charIdle from "#/game/assets/char-idle.png";
import charWalk from "#/game/assets/char-walk.png";
const srcs = {
idle: await defineSpriteSheet("/foo", 2, 4),
idle: await defineSpriteSheet(charIdle, 2, 4),
walk: await defineSpriteSheet(charWalk, 4, 4),
};