I need to write a component for the scene/entity access >.<

This commit is contained in:
kolaflash
2025-12-28 17:00:54 +01:00
parent 1701c38e22
commit 323b7fbd33
7 changed files with 89 additions and 51 deletions
+6 -6
View File
@@ -3,7 +3,7 @@ import { createVector, type Vector } from "#/lib/Vector.ts";
export type Indirect = never;
export type Entity<T> = {
id: string;
name: string;
position: Vector;
} & T;
@@ -20,24 +20,24 @@ export const entityAnimateMap = new Map<string, Animate<Indirect>>();
export const entityProcessMap = new Map<string, Process<Indirect>>();
export function useEntity<T extends object>(
id: string,
name: string,
data: T,
): {
animate: (fn: Animate<T>) => void;
process: (fn: Process<T>) => void;
} {
entityMap.set(id, {
id,
entityMap.set(name, {
name,
position: createVector(),
...data,
});
return {
animate(fn) {
entityAnimateMap.set(id, fn);
entityAnimateMap.set(name, fn);
},
process(fn) {
entityProcessMap.set(id, fn);
entityProcessMap.set(name, fn);
},
};
}
+13 -13
View File
@@ -10,7 +10,7 @@ import {
} from "./Entity.ts";
export type SceneData = {
id: string;
name: string;
width: number;
height: number;
entities: Array<Entity<unknown>>;
@@ -42,7 +42,7 @@ const sceneGraph: Graph<string> = new Map();
export const currentScene: Scene = {
data: {
id: "",
name: "",
width: 0,
height: 0,
entities: [],
@@ -81,13 +81,13 @@ export function useScene(data: SceneData): {
) => (id: T[number]) => Promise<void>;
process: (fn: Process) => void;
} {
sceneDataMap.set(data.id, data);
sceneEntiyMap.set(data.id, new Map());
sceneDataMap.set(data.name, data);
sceneEntiyMap.set(data.name, new Map());
return {
linkScenes(ids) {
for (const id of ids) {
linkScenes(data.id, id);
linkScenes(data.name, id);
}
return async (id) => {
@@ -95,7 +95,7 @@ export function useScene(data: SceneData): {
};
},
process(fn) {
sceneProcessMap.set(data.id, (ctx, delta) => {
sceneProcessMap.set(data.name, (ctx, delta) => {
animateEntities(ctx, delta);
processEntities(delta);
fn(ctx, delta);
@@ -128,22 +128,22 @@ export async function loadScene(id: string): Promise<void> {
Promise.all(
data.entities.map(async (entity: Entity<unknown>) => {
await import(`#/entities/${entity.id}/index.ts`);
await import(`#/entities/${entity.name}/index.ts`);
if (!entityInstanceMap.has(entity.id)) {
entityInstanceMap.set(entity.id, {
animate: entityAnimateMap.get(entity.id) ?? (() => {}),
process: entityProcessMap.get(entity.id) ?? (() => {}),
if (!entityInstanceMap.has(entity.name)) {
entityInstanceMap.set(entity.name, {
animate: entityAnimateMap.get(entity.name) ?? (() => {}),
process: entityProcessMap.get(entity.name) ?? (() => {}),
instances: [],
});
}
const instance: Entity<unknown> = {
...structuredClone(entityMap.get(entity.id)!),
...structuredClone(entityMap.get(entity.name)!),
...structuredClone(entity),
};
entityInstanceMap.get(entity.id)!.instances.push(instance);
entityInstanceMap.get(entity.name)!.instances.push(instance);
}),
);