WIP
This commit is contained in:
@@ -29,7 +29,6 @@ const process = defineEntity("hero", {
|
||||
process((id, delta) => {
|
||||
const position = $<Vector>("position").get(id)!.value;
|
||||
const velocity = $<Vector>("velocity").get(id)!.value;
|
||||
const collider = $<Collider>("collider").get(id)!.value;
|
||||
|
||||
if (pointer.isDown) {
|
||||
position.x = pointer.position.x;
|
||||
@@ -47,6 +46,6 @@ process((id, delta) => {
|
||||
velocity.x = 0;
|
||||
velocity.y = 0;
|
||||
|
||||
const collision = moveAndCollide(collider, velocity, delta);
|
||||
console.log(collision);
|
||||
const collision = moveAndCollide(id, velocity, delta);
|
||||
// console.log(collision);
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user