remove unnecessary data structs Dict+MapArray

This commit is contained in:
Schluffe
2026-08-27 23:43:28 +02:00
parent 2f7957b28a
commit 7b3c9865fe
10 changed files with 12 additions and 466 deletions
+2 -2
View File
@@ -13,13 +13,13 @@ sceneChangeSet.add((sceneData) => {
drawables.length = 0;
const sprites = [
...sceneComponentsMap.get(sceneData.name)!.get("sprite")!.map.values(),
...sceneComponentsMap.get(sceneData.name)!.get("sprite")!.values(),
] as Array<Box<Sprite>>;
sceneComponentsMap
.get(sceneData.name)!
.get("position")!
.map.values()
.values()
.forEach((box, index) => {
drawables.push({
position: box as Box<Vector>,