This commit is contained in:
kolaflash
2025-11-27 22:53:17 +01:00
parent af48493e44
commit b4ca15900e
5 changed files with 75 additions and 79 deletions
+25 -35
View File
@@ -1,52 +1,42 @@
import type { Sprite } from "#/lib/Sprite.ts"; import { createVector, type Vector } from "#/lib/Vector.ts";
import type { Vector } from "#/lib/Vector.ts";
export type Entity = { export type Entity<T> = {
id: string; id: string;
src: string;
width: number;
height: number;
};
export type EntityInstance = {
position: Vector; position: Vector;
width: number; state: T;
height: number;
sprite: Sprite;
}; };
export type Draw = ( export type Animate<T> = (
entity: EntityInstance, entity: Entity<T>,
ctx: CanvasRenderingContext2D, ctx: CanvasRenderingContext2D,
delta: number,
) => void; ) => void;
export type Process = (entity: EntityInstance, delta: number) => void; export type Process<T> = (entity: Entity<T>, delta: number) => void;
export function createEntity( export const entityMap = new Map<string, Entity<unknown>>();
export const entityAnimateMap = new Map<string, Animate<never>>();
export const entityProcessMap = new Map<string, Process<never>>();
export function useEntity<T>(
id: string, id: string,
src: string, state: T,
width: number = 16, ): {
height: number = 16, animate: (fn: Animate<T>) => void;
): Entity { process: (fn: Process<T>) => void;
return { id, width, height, src };
}
export const entityMap = new Map<string, Entity>();
export const entityDrawMap = new Map<string, Draw>();
export const entityProcessMap = new Map<string, Process>();
export function useEntity(data: Entity): {
draw: (fn: Draw) => void;
process: (fn: Process) => void;
} { } {
entityMap.set(data.id, data); entityMap.set(id, {
id,
position: createVector(),
state,
});
return { return {
draw(fn: Draw): void { animate(fn: Animate<T>): void {
entityDrawMap.set(data.id, fn); entityAnimateMap.set(id, fn);
}, },
process(fn: Process): void { process(fn: Process<T>): void {
entityProcessMap.set(data.id, fn); entityProcessMap.set(id, fn);
}, },
}; };
} }
+20 -23
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@@ -1,11 +1,9 @@
import { loadImage } from "#/lib/loadImage.ts"; import type { Vector } from "#/lib/Vector.ts";
import { createSprite } from "#/lib/Sprite.ts";
import { createVector, type Vector } from "#/lib/Vector.ts";
import { import {
type Draw as EntityDraw, type Entity,
type EntityInstance, type Animate as EntityDraw,
type Process as EntityProcess, type Process as EntityProcess,
entityDrawMap, entityAnimateMap,
entityMap, entityMap,
entityProcessMap, entityProcessMap,
} from "./Entity.ts"; } from "./Entity.ts";
@@ -23,9 +21,9 @@ export type SceneData = {
export type Scene = { export type Scene = {
data: SceneData; data: SceneData;
entityPool: Array<{ entityPool: Array<{
draw: EntityDraw; draw: EntityDraw<never>;
process: EntityProcess; process: EntityProcess<never>;
entity: EntityInstance; entity: Entity<never>;
}>; }>;
process: Process; process: Process;
}; };
@@ -50,9 +48,9 @@ export const currentScene: Scene = {
entityPool: [], entityPool: [],
}; };
function drawEntities(ctx: CanvasRenderingContext2D): void { function animateEntities(ctx: CanvasRenderingContext2D, delta: number): void {
for (const entry of currentScene.entityPool) { for (const entry of currentScene.entityPool) {
entry.draw(entry.entity, ctx); entry.draw(entry.entity, ctx, delta);
} }
} }
@@ -70,7 +68,7 @@ export function useScene(data: SceneData): {
return { return {
process(fn: Process): void { process(fn: Process): void {
sceneProcessMap.set(data.id, (ctx, delta) => { sceneProcessMap.set(data.id, (ctx, delta) => {
drawEntities(ctx); animateEntities(ctx, delta);
processEntities(delta); processEntities(delta);
fn(ctx, delta); fn(ctx, delta);
}); });
@@ -94,21 +92,20 @@ export async function loadScene(name: string): Promise<void> {
const data = sceneDataMap.get(name)!; const data = sceneDataMap.get(name)!;
currentScene.data = data; currentScene.data = data;
for (const entity of data.entities) { for (const entry of data.entities) {
await import(`#/entities/${entity.id}/index.ts`); await import(`#/entities/${entry.id}/index.ts`);
const e = entityMap.get(entity.id)!; const e = entityMap.get(entry.id) as Entity<never>;
const entityInstance: EntityInstance = { const entity: Entity<never> = {
position: entity.position, id: e.id,
width: e.width, position: entry.position,
height: e.height, state: structuredClone(e.state),
sprite: createSprite(await loadImage(e.src), 2, 4), // FIXME
}; };
currentScene.entityPool.push({ currentScene.entityPool.push({
draw: entityDrawMap.get(entity.id)!, draw: entityAnimateMap.get(entry.id)!,
process: entityProcessMap.get(entity.id)!, process: entityProcessMap.get(entry.id)!,
entity: entityInstance, entity: entity,
}); });
} }
-6
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@@ -1,6 +0,0 @@
{
"id": "testEntity",
"src": "/assets/char-idle.png",
"width": 16,
"height": 16
}
+22 -14
View File
@@ -1,18 +1,26 @@
import { type EntityInstance, useEntity } from "#/engine/Entity.ts"; import { useEntity } from "#/engine/Entity.ts";
import { drawSprite } from "#/lib/Sprite.ts"; import { loadImage } from "#/lib/loadImage.ts";
import data from "./data.json"; import { createSprite, drawSprite } from "#/lib/Sprite.ts";
const { draw, process } = useEntity(data); const sprite = createSprite(await loadImage("/assets/char-idle.png"), 2, 4);
draw((entity: EntityInstance, ctx: CanvasRenderingContext2D) => { const { animate, process } = useEntity("testEntity", {
drawSprite( animation: {
ctx, xFrame: 0,
entity.sprite, yFrame: 0,
entity.position.x, },
entity.position.y, stuff: 1,
entity.width,
entity.height,
);
}); });
process((_entity, _delta) => {}); animate((entity, ctx, _delta) => {
drawSprite(ctx, sprite, entity.position.x, entity.position.y, 16, 16);
});
process((entity, _delta) => {
if (entity.state.stuff === 1) {
entity.position.x += 1;
if (entity.position.x > 164) {
entity.state.stuff = 0;
}
}
});
+8 -1
View File
@@ -1,6 +1,6 @@
{ {
"id": "testScene", "id": "testScene",
"width": 48, "width": 180,
"height": 48, "height": 48,
"entities": [ "entities": [
{ {
@@ -16,6 +16,13 @@
"x": 16, "x": 16,
"y": 16 "y": 16
} }
},
{
"id": "testEntity",
"position": {
"x": 32,
"y": 32
}
} }
] ]
} }