Some animations
This commit is contained in:
@@ -0,0 +1,38 @@
|
||||
import { drawSprite, type Sprite } from "#/lib/Sprite.ts";
|
||||
|
||||
export type Animation = {
|
||||
xIndex: number;
|
||||
yIndex: number;
|
||||
frameTime: number;
|
||||
frameDelta: number;
|
||||
};
|
||||
|
||||
export function createAnimation(yIndex: number, frameTime: number): Animation {
|
||||
return {
|
||||
xIndex: 0,
|
||||
yIndex,
|
||||
frameTime,
|
||||
frameDelta: 0,
|
||||
};
|
||||
}
|
||||
|
||||
export function animateSprite(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
sprite: Sprite,
|
||||
animation: Animation,
|
||||
x: number,
|
||||
y: number,
|
||||
delta: number,
|
||||
): void {
|
||||
drawSprite(ctx, sprite, animation.xIndex, animation.yIndex, x, y);
|
||||
|
||||
animation.frameDelta += delta;
|
||||
if (animation.frameDelta >= animation.frameTime) {
|
||||
animation.frameDelta = animation.frameDelta - animation.frameTime;
|
||||
|
||||
animation.xIndex += 1;
|
||||
if (animation.xIndex >= sprite.xFrames) {
|
||||
animation.xIndex = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
+8
-8
@@ -4,8 +4,6 @@ export type Sprite = {
|
||||
yFrames: number;
|
||||
frameWidth: number;
|
||||
frameHeight: number;
|
||||
xIndex: number;
|
||||
yIndex: number;
|
||||
};
|
||||
|
||||
export function createSprite(
|
||||
@@ -19,26 +17,28 @@ export function createSprite(
|
||||
yFrames,
|
||||
frameWidth: image.width / xFrames,
|
||||
frameHeight: image.height / yFrames,
|
||||
xIndex: 0,
|
||||
yIndex: 0,
|
||||
};
|
||||
}
|
||||
|
||||
export function drawSprite(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
sprite: Sprite,
|
||||
xIndex: number,
|
||||
yIndex: number,
|
||||
x: number,
|
||||
y: number,
|
||||
width?: number,
|
||||
height?: number,
|
||||
): void {
|
||||
ctx.drawImage(
|
||||
sprite.image,
|
||||
sprite.xIndex * sprite.frameWidth,
|
||||
sprite.yIndex * sprite.frameHeight,
|
||||
xIndex * sprite.frameWidth,
|
||||
yIndex * sprite.frameHeight,
|
||||
sprite.frameWidth,
|
||||
sprite.frameHeight,
|
||||
x,
|
||||
y,
|
||||
sprite.frameWidth,
|
||||
sprite.frameHeight,
|
||||
width || sprite.frameWidth,
|
||||
height || sprite.frameHeight,
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user