WIP
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@@ -1,7 +1,8 @@
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import { strokeCircle } from "#/engine/Circle.ts";
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import { createCircle, strokeCircle } from "#/engine/Circle.ts";
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import { pointer } from "#/engine/Pointer.ts";
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import { defineScene } from "#/engine/Scene.ts";
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import { spriteSheetMap } from "#/engine/Sprite.ts";
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import { createVector } from "#/engine/Vector";
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import type { Hero } from "#/game/entities/hero/entity.ts";
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import data from "./data.json";
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@@ -18,11 +19,11 @@ preProcess((entityInstanceMap) => {
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instance.position.y = data.height - sheet.frameWidth;
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});
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const cirle = createCircle(createVector(), 4);
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process((ctx, _delta) => {
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if (!pointer.isDown) {
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strokeCircle(ctx, {
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position: pointer.position,
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radius: 4,
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});
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cirle.position.x = pointer.position.x;
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cirle.position.y = pointer.position.y;
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strokeCircle(ctx, cirle);
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}
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});
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