minor performance upgrade

This commit is contained in:
Schluffe
2026-04-07 23:32:22 +02:00
parent 03f4119e8c
commit c349dcec29
4 changed files with 46 additions and 34 deletions
+2 -2
View File
@@ -8,13 +8,13 @@ sceneChangeSet.add((sceneData) => {
drawables.length = 0;
const sprites = [
...sceneComponentsMap.get(sceneData.name)!.get("sprite")!.values(),
...sceneComponentsMap.get(sceneData.name)!.get("sprite")!.map.values(),
] as Array<Box<Sprite>>;
sceneComponentsMap
.get(sceneData.name)!
.get("position")!
.values()
.map.values()
.forEach((box, index) => {
drawables.push({
position: box as Box<Vector>,