This commit is contained in:
Schluffe
2026-03-19 23:58:20 +01:00
parent f6d36283e2
commit cf8831c88d
3 changed files with 48 additions and 38 deletions
+44 -34
View File
@@ -43,27 +43,10 @@ function createCollisionBuffer(size: number): CollisionBuffer {
};
}
function bufferNext(buffer: CollisionBuffer): Collision {
function next(buffer: CollisionBuffer): Collision {
return buffer.pool[buffer.cursor++ & buffer.mask];
}
function bufferSliceReset(buffer: CollisionBuffer): void {
buffer.slice.length = 0;
}
function bufferSliceAdd(buffer: CollisionBuffer): Collision {
const next = bufferNext(buffer);
buffer.slice.push(next);
return next;
}
export type Collider = {
shape: ShapeType;
body: Circle | Rect | Polygon;
buffer: CollisionBuffer;
};
export type Collision = {
cid: string;
normal: Vector;
@@ -82,16 +65,25 @@ function createCollision(): Collision {
};
}
export function createCollider(
shape: ShapeType,
body: Circle | Rect | Polygon,
bufferSize: number = 8,
): Collider {
return {
shape,
body,
buffer: createCollisionBuffer(bufferSize),
};
export class Collider {
shapeType: ShapeType;
body: Circle | Rect | Polygon;
buffer: CollisionBuffer;
constructor(
shape: ShapeType,
body: Circle | Rect | Polygon,
bufferSize: number = 8,
) {
this.shapeType = shape;
this.body = body;
this.buffer = createCollisionBuffer(bufferSize);
}
// FIXME: sTruCtUrEd ClOnE >.<
collideWithCircle(collision: Collision, cid: string): void {
collision.cid = cid;
}
}
export function moveAndCollide(
@@ -100,16 +92,34 @@ export function moveAndCollide(
delta: number,
): Array<Collision> {
const colliders = $<Collider>("collider")!;
const self = colliders.get(id)!.value;
bufferSliceReset(self.buffer);
const self = colliders.get(id)!;
console.log(id, self);
const slice = self.value.buffer.slice;
slice.length = 0;
for (const [cid, _] of colliders.entries()) {
for (const [cid, collider] of colliders.entries()) {
if (cid === id) {
continue;
}
const collisoin = bufferSliceAdd(self.buffer);
collisoin.cid = cid;
const collision = next(self.value.buffer);
switch (collider.value.shapeType) {
case CIRCLE: {
// FIXME: sTruCtUrEd ClOnE >.<
self.value.collideWithCircle(collision, cid);
break;
}
case RECT: {
break;
}
case POLYGON: {
break;
}
}
if (collision.cid.length > 0) {
slice.push(collision);
}
}
return self.buffer.slice;
return slice;
}