Make the fileBrowser reactive

This commit is contained in:
kolaflash
2025-12-27 01:12:08 +01:00
parent c6b1755d32
commit dedabba434
2 changed files with 29 additions and 17 deletions
+16 -10
View File
@@ -1,5 +1,11 @@
import "./FileBrowser.css"; import "./FileBrowser.css";
import { type Component, createSignal, Index, Show } from "solid-js"; import {
type Accessor,
type Component,
createSignal,
For,
Show,
} from "solid-js";
import { FileIcon, FolderIcon, FolderOpenIcon } from "#/dev/icons/index.ts"; import { FileIcon, FolderIcon, FolderOpenIcon } from "#/dev/icons/index.ts";
export type BrowserFolder = Map<string, string | BrowserFolder>; export type BrowserFolder = Map<string, string | BrowserFolder>;
@@ -11,15 +17,15 @@ function isFolder(entry: string | BrowserFolder): entry is BrowserFolder {
} }
export const FileBrowser: Component<{ export const FileBrowser: Component<{
root: BrowserFolder; root: Accessor<BrowserFolder>;
handler: FileHandler; handler: FileHandler;
}> = ({ root, handler }) => { }> = (props) => {
const FileEntry: Component<{ const FileEntry: Component<{
name: string; name: string;
path: string; path: string;
}> = ({ name, path }) => { }> = ({ name, path }) => {
return ( return (
<div class="file-label" onClick={[handler, path]}> <div class="file-label" onClick={[props.handler, path]}>
<FileIcon /> <FileIcon />
<span>{name}</span> <span>{name}</span>
</div> </div>
@@ -47,31 +53,31 @@ export const FileBrowser: Component<{
); );
}; };
const FileList: Component<{ folder: BrowserFolder }> = ({ folder }) => { const FileList: Component<{ folder: BrowserFolder }> = (props) => {
return ( return (
<ul class="file-list"> <ul class="file-list">
<Index each={[...folder.entries()]}> <For each={[...props.folder.entries()]}>
{(item, index) => { {(item, index) => {
const [name, entry] = item(); const [name, entry] = item;
return ( return (
<li class="file-item"> <li class="file-item">
{isFolder(entry) ? ( {isFolder(entry) ? (
<FolderEntry folder={entry} name={name} open={index < 1} /> <FolderEntry folder={entry} name={name} open={index() < 1} />
) : ( ) : (
<FileEntry name={name} path={entry} /> <FileEntry name={name} path={entry} />
)} )}
</li> </li>
); );
}} }}
</Index> </For>
</ul> </ul>
); );
}; };
return ( return (
<div class="file-browser"> <div class="file-browser">
<FileList folder={root} /> <FileList folder={props.root()} />
</div> </div>
); );
}; };
+13 -7
View File
@@ -36,8 +36,7 @@ function mapSceneEntities(sceneData: SceneData): BrowserFolder {
return new Map([["entities", entites]]); return new Map([["entities", entites]]);
} }
const scenes = await fetchBrowserData("scenes"); const scenesRaw = await fetchBrowserData("scenes");
const entites = mapSceneEntities(currentScene.data);
let activeEntity = null; let activeEntity = null;
function setActiveEntity(entity: string): void { function setActiveEntity(entity: string): void {
@@ -47,10 +46,6 @@ function setActiveEntity(entity: string): void {
console.log(activeEntity); console.log(activeEntity);
} }
function setCurrentScene(name: string): void {
loadScene(name);
}
function adjustGameContainer(gameContainer: HTMLElement, width: number): void { function adjustGameContainer(gameContainer: HTMLElement, width: number): void {
gameContainer.style = `position: relative; top: 0; left: ${width}px; width: ${document.body.offsetWidth - width}px;`; gameContainer.style = `position: relative; top: 0; left: ${width}px; width: ${document.body.offsetWidth - width}px;`;
} }
@@ -78,6 +73,17 @@ const DevTools: Component<{ gameContainer: HTMLElement }> = ({
adjustGameContainer(gameContainer, width()); adjustGameContainer(gameContainer, width());
const [entities, setEntities] = createSignal(
mapSceneEntities(currentScene.data),
);
const [scenes] = createSignal(scenesRaw);
const setCurrentScene = async (name: string) => {
await loadScene(name);
setEntities(mapSceneEntities(currentScene.data));
};
onMount(() => { onMount(() => {
self.addEventListener("resize", () => { self.addEventListener("resize", () => {
adjustGameContainer(gameContainer, width()); adjustGameContainer(gameContainer, width());
@@ -131,7 +137,7 @@ const DevTools: Component<{ gameContainer: HTMLElement }> = ({
</div> </div>
<FileBrowser root={scenes} handler={setCurrentScene} /> <FileBrowser root={scenes} handler={setCurrentScene} />
<FileBrowser root={entites} handler={setActiveEntity} /> <FileBrowser root={entities} handler={setActiveEntity} />
</div> </div>
<div class="tool-bar-resize" onMouseDown={startResizing}></div> <div class="tool-bar-resize" onMouseDown={startResizing}></div>
</div> </div>