Improve loadImage to use a placeholder and prevent game crash
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@@ -1,3 +1,8 @@
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import missingTextureSrc from "./missingTexture.svg?url";
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const placeholder = new Image();
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placeholder.src = missingTextureSrc;
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export function loadImage(src: string): Promise<HTMLImageElement> {
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return new Promise((resolve) => {
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const image = new Image();
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@@ -5,7 +10,7 @@ export function loadImage(src: string): Promise<HTMLImageElement> {
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image.onload = () => resolve(image);
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image.onerror = (error) => {
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console.error(error);
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resolve(image);
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resolve(placeholder);
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};
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image.src = src;
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