Add more testing stuff
This commit is contained in:
+35
-35
@@ -293,13 +293,13 @@ function circleOnRect(
|
||||
}
|
||||
|
||||
function circleOnPolygon(
|
||||
collision: Collision,
|
||||
colliderA: Collider,
|
||||
positionA: Vector,
|
||||
velocityA: Vector,
|
||||
colliderB: Collider,
|
||||
positionB: Vector,
|
||||
delta: number,
|
||||
_collision: Collision,
|
||||
_colliderA: Collider,
|
||||
_positionA: Vector,
|
||||
_velocityA: Vector,
|
||||
_colliderB: Collider,
|
||||
_positionB: Vector,
|
||||
_delta: number,
|
||||
) {}
|
||||
|
||||
function rectOnCircle(
|
||||
@@ -350,43 +350,43 @@ function rectOnCircle(
|
||||
}
|
||||
|
||||
function rectOnPolygon(
|
||||
collision: Collision,
|
||||
colliderA: Collider,
|
||||
positionA: Vector,
|
||||
velocityA: Vector,
|
||||
colliderB: Collider,
|
||||
positionB: Vector,
|
||||
delta: number,
|
||||
_collision: Collision,
|
||||
_colliderA: Collider,
|
||||
_positionA: Vector,
|
||||
_velocityA: Vector,
|
||||
_colliderB: Collider,
|
||||
_positionB: Vector,
|
||||
_delta: number,
|
||||
) {}
|
||||
|
||||
function polygonOnCircle(
|
||||
collision: Collision,
|
||||
colliderA: Collider,
|
||||
positionA: Vector,
|
||||
velocityA: Vector,
|
||||
colliderB: Collider,
|
||||
positionB: Vector,
|
||||
delta: number,
|
||||
_collision: Collision,
|
||||
_colliderA: Collider,
|
||||
_positionA: Vector,
|
||||
_velocityA: Vector,
|
||||
_colliderB: Collider,
|
||||
_positionB: Vector,
|
||||
_delta: number,
|
||||
) {}
|
||||
|
||||
function polygonOnRect(
|
||||
collision: Collision,
|
||||
colliderA: Collider,
|
||||
positionA: Vector,
|
||||
velocityA: Vector,
|
||||
colliderB: Collider,
|
||||
positionB: Vector,
|
||||
delta: number,
|
||||
_collision: Collision,
|
||||
_colliderA: Collider,
|
||||
_positionA: Vector,
|
||||
_velocityA: Vector,
|
||||
_colliderB: Collider,
|
||||
_positionB: Vector,
|
||||
_delta: number,
|
||||
) {}
|
||||
|
||||
function polygonOnPolygon(
|
||||
collision: Collision,
|
||||
colliderA: Collider,
|
||||
positionA: Vector,
|
||||
velocityA: Vector,
|
||||
colliderB: Collider,
|
||||
positionB: Vector,
|
||||
delta: number,
|
||||
_collision: Collision,
|
||||
_colliderA: Collider,
|
||||
_positionA: Vector,
|
||||
_velocityA: Vector,
|
||||
_colliderB: Collider,
|
||||
_positionB: Vector,
|
||||
_delta: number,
|
||||
) {}
|
||||
|
||||
const circleCollide: Array<Collide> = [
|
||||
|
||||
Reference in New Issue
Block a user