So far so good

This commit is contained in:
kolaflash
2025-12-18 21:24:36 +01:00
parent dda2ade5fb
commit e5bc240056
+24 -6
View File
@@ -3,15 +3,16 @@ import { type Component, createSignal, onMount } from "solid-js";
import { render } from "solid-js/web"; import { render } from "solid-js/web";
import { InputField } from "#/dev/controls/InputField.tsx"; import { InputField } from "#/dev/controls/InputField.tsx";
import { RangeSlider } from "#/dev/controls/RangeSlider.tsx"; import { RangeSlider } from "#/dev/controls/RangeSlider.tsx";
import { currentScene } from "#/engine/Scene.ts"; import { type BrowserFolder, FileBrowser } from "#/dev/FileBrowser.tsx";
import { setScale, viewport } from "#/engine/Viewport.ts";
import { type BrowserFolder, FileBrowser } from "./FileBrowser.tsx";
import { import {
ArrowAutofitHeightIcon, ArrowAutofitHeightIcon,
ArrowAutofitWidthIcon, ArrowAutofitWidthIcon,
FileIcon, FileIcon,
ZoomScanIcon, ZoomScanIcon,
} from "./icons/index.ts"; } from "#/dev/icons/index.ts";
import type { Entity } from "#/engine/Entity";
import { currentScene, type SceneData } from "#/engine/Scene.ts";
import { setScale, viewport } from "#/engine/Viewport.ts";
async function fetchBrowserData(dir: string): Promise<BrowserFolder> { async function fetchBrowserData(dir: string): Promise<BrowserFolder> {
const indexRef: string[] = await (await fetch(`/api/${dir}`)).json(); const indexRef: string[] = await (await fetch(`/api/${dir}`)).json();
@@ -26,8 +27,25 @@ async function fetchBrowserData(dir: string): Promise<BrowserFolder> {
return new Map([[dir, scenes]]); return new Map([[dir, scenes]]);
} }
function mapSceneEntities(sceneData: SceneData): BrowserFolder {
const entites = sceneData.entities.reduce((root, entiry, index) => {
root.set(`${entiry.id}:${index}`, `${entiry.id}:${index}`);
return root;
}, new Map() as BrowserFolder);
return new Map([["entities", entites]]);
}
const scenes = await fetchBrowserData("scenes"); const scenes = await fetchBrowserData("scenes");
const entites = await fetchBrowserData("entities"); const entites = mapSceneEntities(currentScene.data);
let activeEntity = null;
function setActiveEntity(entity: string): void {
const [id, index] = entity.split(":");
const entities = currentScene.entityMap.get(id)!.entities;
activeEntity = entities[parseInt(index)] as Entity<unknown>;
console.log(activeEntity.position);
}
function adjustGameContainer(gameContainer: HTMLElement, width: number): void { function adjustGameContainer(gameContainer: HTMLElement, width: number): void {
gameContainer.style = `position: relative; top: 0; left: ${width}px; width: ${document.body.offsetWidth - width}px;`; gameContainer.style = `position: relative; top: 0; left: ${width}px; width: ${document.body.offsetWidth - width}px;`;
@@ -109,7 +127,7 @@ const DevTools: Component<{ gameContainer: HTMLElement }> = ({
</div> </div>
<FileBrowser root={scenes} handler={console.log} /> <FileBrowser root={scenes} handler={console.log} />
<FileBrowser root={entites} handler={console.log} /> <FileBrowser root={entites} handler={setActiveEntity} />
</div> </div>
<div class="tool-bar-resize" onMouseDown={startResizing}></div> <div class="tool-bar-resize" onMouseDown={startResizing}></div>
</div> </div>