This commit is contained in:
kolaflash
2026-01-04 19:34:15 +01:00
parent 415a0c6b6f
commit ead8f3ce5a
21 changed files with 244 additions and 46 deletions
+11
View File
@@ -0,0 +1,11 @@
.graph-browser {
border-radius: var(--sp-1);
overflow: hidden;
canvas {
display: block;
user-select: none;
height: 100%;
width: 100%;
}
}
+28
View File
@@ -0,0 +1,28 @@
import "./GraphBrowser.css";
import { type Component, createSignal, onMount } from "solid-js";
import { createGraph, type Edge, type Graph, type Node } from "#/lib/Graph.ts";
import type { Vector } from "#/lib/Vector.ts";
export const GraphBrowser: Component<{
graph: Graph<{ position: Vector; label: string }>;
}> = (props) => {
let canvasRef!: HTMLCanvasElement;
const [width, setWidth] = createSignal(100);
const [height, setHeight] = createSignal(100);
onMount(() => {
const ctx: CanvasRenderingContext2D = canvasRef.getContext("2d", {
alpha: false,
})!;
setWidth(canvasRef.parentElement!.offsetWidth);
setHeight(width());
});
return (
<div class="graph-browser">
<canvas ref={canvasRef} width={width()} height={height()}></canvas>
</div>
);
};
+20
View File
@@ -12,6 +12,9 @@ import {
} from "#/dev/icons/index.ts";
import { currentScene, loadScene, type SceneData } from "#/engine/Scene.ts";
import { setScale, viewport } from "#/engine/Viewport.ts";
import { createGraph, type Edge, type Node } from "#/lib/Graph.ts";
import { createVector, type Vector } from "#/lib/Vector.ts";
import { GraphBrowser } from "./GraphBrowser.tsx";
async function fetchScenes(): Promise<string[]> {
const indexRef: string[] = await (await fetch(`/api/scenes`)).json();
@@ -30,6 +33,21 @@ function adjustGameContainer(gameContainer: HTMLElement, width: number): void {
const scenesRaw = await fetchScenes();
type TestNode = Node<{ position: Vector; label: string }>;
const nodes: Array<TestNode> = [
{ position: createVector(), label: "foo" },
{ position: createVector(), label: "bar" },
{ position: createVector(), label: "lol" },
];
const edges: Array<Edge<TestNode>> = [
[nodes[0], nodes[1]],
[nodes[1], nodes[2]],
];
const graph = createGraph<TestNode>(nodes, edges);
const DevTools: Component<{ gameContainer: HTMLElement }> = ({
gameContainer,
}) => {
@@ -133,6 +151,8 @@ const DevTools: Component<{ gameContainer: HTMLElement }> = ({
<ItemList name="Scenes" handler={setCurrentScene} items={scenes} />
<ItemList name="Entities" handler={setActiveEntity} items={entities} />
<GraphBrowser graph={graph} />
</div>
<div class="tool-bar-resize" onMouseDown={startResizing}></div>
</div>