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Schluffe
2026-07-30 22:06:28 +02:00
parent 7262752e16
commit ec9f2e2a2d
13 changed files with 873 additions and 68 deletions
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@@ -53,5 +53,9 @@ the top rung *is* a working engine.
- [x] `10-move-and-slide` — the full loop: multiple obstacles, iteration cap (relative velocity explained)
- [x] `11-capstone` — a canvas demo (no test — just run it and play)
**Batch 5 — hardening (unlocked by your own capstone finds):**
- [x] `12-overlap` — the overlap trap: why positions go `NaN` when you start inside a collider, and the depenetration (minimum-translation-vector) fix
- [ ] `13-crush` — when one push lands you in the next wall: iterative depenetration, and the honest answer for gaps narrower than the hero
When step 11 is green you'll have re-derived your own engine's heart — and walking
back into `sweptAABB` should feel like reading your own handwriting again.