WIP
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@@ -5,6 +5,8 @@ import { pointer } from "#/engine/Pointer.ts";
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import { fromSrc, type Sprite } from "#/engine/Sprite.ts";
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import charIdle from "#/game/assets/char-idle.png";
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// import { moveAndCollide } from "#/some/where.ts";
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const idle: Sprite = await fromSrc(charIdle, 2, 4);
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const { animate, process } = defineEntity("hero", {
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