import { useEntity } from "#/engine/Entity.ts"; import { drawSprite } from "#/lib/Sprite.ts"; import data from "./data.json"; const { draw, process, entity } = await useEntity(data); draw((ctx: CanvasRenderingContext2D) => { drawSprite(ctx, entity.sprite, 0, 0, 16, 16); }); process((_delta) => {});