import { strokeCircle } from "#/engine/Circle"; import { pointer } from "#/engine/Pointer.ts"; import { defineScene } from "#/engine/Scene.ts"; import data from "./data.json"; const { process, preProcess, linkScenes } = defineScene(data); linkScenes(["fooScene"] as const); preProcess((entityInstanceMap) => { const entity = entityInstanceMap.get(data.entities[0].name); const instance = entity!.instances[0]; instance.position.x = data.width - 16; instance.position.y = data.height - 16; }); process((ctx, delta) => { if (!pointer.isDown) { strokeCircle(ctx, { position: pointer.position, radius: 4, }); } });