import { defineEntity } from "#/engine/Entity.ts"; import { loadImage } from "#/engine/lib/loadImage.ts"; import { createSpriteAnimation, createSpritesSheet } from "#/engine/sprites.ts"; import portal from "#/game/assets/portal.png"; const portalSheet = createSpritesSheet(await loadImage(portal), 3, 1); defineEntity("portal", { animation: createSpriteAnimation(portalSheet, 400, 0), });