Files
nage/game/scenes/testScene/scene.ts
T
2026-02-25 00:58:53 +01:00

29 lines
881 B
TypeScript

import { createCircle, strokeCircle } from "#/engine/Circle.ts";
import { pointer } from "#/engine/Pointer.ts";
import { defineScene } from "#/engine/Scene.ts";
import { spriteSheetMap } from "#/engine/Sprite.ts";
import { createVector } from "#/engine/Vector";
import data from "./data.json";
const { process, preProcess, linkScenes } = defineScene(data);
linkScenes(["fooScene"] as const);
preProcess((entityInstanceMap) => {
const entry = entityInstanceMap.get("hero")!;
const instance = entry.instances[0];
// const sheet = spriteSheetMap.get(instance.animation.src)!;
instance.position.x = data.width - 16;
instance.position.y = data.height - 16;
});
const cirle = createCircle(createVector(), 4);
process((ctx, _delta) => {
if (!pointer.isDown) {
cirle.position.x = pointer.position.x;
cirle.position.y = pointer.position.y;
strokeCircle(ctx, cirle);
}
});