Files
whoshue/src/analysis/mod.rs
T

233 lines
6.8 KiB
Rust

//! Analysis always uses source pixels, never the scaled preview.
use std::collections::HashMap;
pub mod vision;
pub const LEVEL_BINS: usize = 20;
#[derive(Default)]
pub struct Distribution {
pub pixels: [u64; LEVEL_BINS],
pub colors: [u64; LEVEL_BINS],
pub pixel_sum: f64,
pub color_sum: f64,
}
impl Distribution {
fn add(&mut self, value: f64, count: u64) {
let bin = ((value.clamp(0.0, 1.0) * LEVEL_BINS as f64) as usize).min(LEVEL_BINS - 1);
self.pixels[bin] += count;
self.colors[bin] += 1;
self.pixel_sum += value * count as f64;
self.color_sum += value;
}
}
use crate::capture::Frame;
pub const HUE_BINS: usize = 36;
pub const NEUTRAL_SATURATION: f32 = 0.05;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Region {
pub x: u32,
pub y: u32,
pub width: u32,
pub height: u32,
}
impl Region {
pub fn full(frame: &Frame) -> Self {
Self {
x: 0,
y: 0,
width: frame.width,
height: frame.height,
}
}
pub fn crop(self, frame: &Frame) -> Vec<u8> {
let mut pixels = Vec::new();
for y in self.y..self.y.saturating_add(self.height).min(frame.height) {
let start =
((y as usize * frame.width as usize) + self.x.min(frame.width) as usize) * 4;
let end = ((y as usize * frame.width as usize)
+ self.x.saturating_add(self.width).min(frame.width) as usize)
* 4;
pixels.extend_from_slice(&frame.rgba[start..end]);
}
pixels
}
}
#[derive(Clone, Debug)]
pub struct Swatch {
pub rgb: [u8; 3],
pub count: u64,
pub opaque_count: u64,
}
pub struct Analysis {
pub saturation: Distribution,
pub brightness: Distribution,
pub luminance: Distribution,
pub vision: vision::Report,
pub palette: Vec<Swatch>,
pub pixels: u64,
pub neutral_pixels: u64,
pub neutral_colors: u64,
pub hue_pixels: [u64; HUE_BINS],
pub hue_colors: [u64; HUE_BINS],
}
impl Default for Analysis {
fn default() -> Self {
Self {
saturation: Distribution::default(),
brightness: Distribution::default(),
luminance: Distribution::default(),
vision: vision::Report::default(),
palette: Vec::new(),
pixels: 0,
neutral_pixels: 0,
neutral_colors: 0,
hue_pixels: [0; HUE_BINS],
hue_colors: [0; HUE_BINS],
}
}
}
/// HSV hue in degrees, saturation and value in 0..=1.
pub fn hsv(rgb: [u8; 3]) -> [f32; 3] {
let [r, g, b] = rgb.map(|v| v as f32 / 255.0);
let max = r.max(g).max(b);
let min = r.min(g).min(b);
let delta = max - min;
if delta == 0.0 {
return [0.0, 0.0, max];
}
let hue = if max == r {
((g - b) / delta).rem_euclid(6.0)
} else if max == g {
(b - r) / delta + 2.0
} else {
(r - g) / delta + 4.0
};
[hue * 60.0, delta / max, max]
}
pub fn analyze(rgba: &[u8]) -> Analysis {
let mut counts = HashMap::<[u8; 3], (u64, u64)>::new();
for pixel in rgba.as_chunks::<4>().0 {
// Ignore fully transparent pixels; count other captured RGB values exactly.
if pixel[3] != 0 {
let entry = counts.entry([pixel[0], pixel[1], pixel[2]]).or_default();
entry.0 += 1;
entry.1 += u64::from(pixel[3] == 255);
}
}
let mut result = Analysis::default();
for (rgb, (count, opaque_count)) in counts {
result.pixels += count;
let [h, s, v] = hsv(rgb);
result.saturation.add(s as f64, count);
result.brightness.add(v as f64, count);
result.luminance.add(vision::luminance(rgb), count);
if s < NEUTRAL_SATURATION {
result.neutral_pixels += count;
result.neutral_colors += 1;
} else {
let bin = (h / 10.0).floor() as usize % HUE_BINS;
result.hue_pixels[bin] += count;
result.hue_colors[bin] += 1;
}
result.palette.push(Swatch {
rgb,
count,
opaque_count,
});
}
result
.palette
.sort_unstable_by(|a, b| b.count.cmp(&a.count).then(a.rgb.cmp(&b.rgb)));
result.vision = vision::check(&result.palette);
result
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn primary_hues_and_wraparound() {
assert_eq!(hsv([255, 0, 0]), [0.0, 1.0, 1.0]);
assert_eq!(hsv([0, 255, 0])[0], 120.0);
assert_eq!(hsv([0, 0, 255])[0], 240.0);
assert!(hsv([255, 0, 1])[0] > 359.0);
assert_eq!(hsv([0, 0, 0]), [0.0, 0.0, 0.0]);
}
#[test]
fn frequency_distinct_weights_neutrals_and_transparency() {
let data = [
255, 0, 0, 255, 255, 0, 0, 255, 128, 0, 0, 255, 0, 255, 0, 255, 128, 128, 128, 255,
255, 0, 255, 0,
];
let a = analyze(&data);
assert_eq!(a.pixels, 5);
assert_eq!(a.palette.len(), 4);
assert_eq!(a.palette[0].rgb, [255, 0, 0]);
assert_eq!(a.hue_pixels[0], 3);
assert_eq!(a.hue_colors[0], 2);
assert_eq!(a.neutral_pixels, 1);
assert_eq!(
a.hue_pixels.iter().sum::<u64>() + a.neutral_pixels,
a.pixels
);
}
#[test]
fn saturation_value_and_luminance_include_endpoints_with_both_weights() {
let a = analyze(&[
0, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 255, 255, 0, 0, 255, 128, 128, 128, 255,
0, 255, 0, 0,
]);
for d in [&a.saturation, &a.brightness, &a.luminance] {
assert_eq!(d.pixels.iter().sum::<u64>(), 5);
assert_eq!(d.colors.iter().sum::<u64>(), 4);
}
assert_eq!(a.saturation.pixels[0], 3);
assert_eq!(a.saturation.pixels[19], 2);
assert_eq!(a.saturation.colors[19], 1);
assert_eq!(a.brightness.pixels[0], 1);
assert_eq!(a.brightness.pixels[19], 3);
assert_eq!(a.luminance.pixels[19], 1);
assert!((a.saturation.pixel_sum / 5.0 - 0.4).abs() < 1e-9);
assert!((a.saturation.color_sum / 4.0 - 0.25).abs() < 1e-9);
let empty = analyze(&[]);
assert_eq!(empty.brightness.pixel_sum, 0.0);
assert_eq!(empty.vision.colors_checked, 0);
}
#[test]
fn crop_uses_source_coordinates_and_clamps() {
let frame = Frame {
seq: 0,
width: 3,
height: 2,
rgba: (0..24).collect(),
};
let r = Region {
x: 1,
y: 0,
width: 1,
height: 2,
};
assert_eq!(r.crop(&frame), [4, 5, 6, 7, 16, 17, 18, 19]);
let edge = Region {
x: 2,
y: 1,
width: 10,
height: 10,
};
assert_eq!(edge.crop(&frame), [20, 21, 22, 23]);
}
}