init
This commit is contained in:
@@ -0,0 +1,62 @@
|
||||
export type SceneData = {
|
||||
id: string;
|
||||
width: number;
|
||||
height: number;
|
||||
entities: string[];
|
||||
};
|
||||
|
||||
export type Scene = {
|
||||
data: SceneData;
|
||||
process: Process;
|
||||
};
|
||||
|
||||
export type Process = (ctx: CanvasRenderingContext2D, delta: number) => void;
|
||||
|
||||
export type SceneChangeCallback = (from: Scene, to: Scene) => void;
|
||||
|
||||
let sceneChangeCallback: SceneChangeCallback = (): void => {};
|
||||
|
||||
const sceneDataMap = new Map<string, SceneData>();
|
||||
const sceneProcessMap = new Map<string, Process>();
|
||||
|
||||
export const currentScene: Scene = {
|
||||
data: {
|
||||
id: "",
|
||||
width: 0,
|
||||
height: 0,
|
||||
entities: [],
|
||||
},
|
||||
process: () => {},
|
||||
};
|
||||
|
||||
export function useScene(data: SceneData): {
|
||||
process: (fn: Process) => void;
|
||||
} {
|
||||
sceneDataMap.set(data.id, data);
|
||||
|
||||
return {
|
||||
process(fn: Process): void {
|
||||
sceneProcessMap.set(data.id, fn);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
export function setSceneChangeCallback(callback: SceneChangeCallback) {
|
||||
sceneChangeCallback = callback;
|
||||
}
|
||||
|
||||
export function changeScene(scene: Scene): void {
|
||||
sceneChangeCallback(currentScene, scene);
|
||||
currentScene.data = scene.data;
|
||||
currentScene.process = scene.process;
|
||||
}
|
||||
|
||||
export async function loadScene(name: string): Promise<void> {
|
||||
await import(`#/scenes/${name}/index.ts`);
|
||||
|
||||
const data = sceneDataMap.get(name)!;
|
||||
currentScene.data = data;
|
||||
|
||||
const process = sceneProcessMap.get(name)!;
|
||||
currentScene.process = process;
|
||||
}
|
||||
Reference in New Issue
Block a user