WIP
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+4
-1
@@ -108,7 +108,10 @@ const [loadScene, sceneCache] = useWithAsyncCache(async (name: string) => {
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data.entities.map(
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async (entityData: EntityData<unknown>, index: number) => {
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await import(`#/game/entities/${entityData.name}/entity.ts`);
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// TODO
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for (const blueprint of entityBlueprintMap
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.get(entityData.name)!
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.entries()) {
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}
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},
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),
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);
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