This commit is contained in:
Schluffe
2026-03-07 13:37:51 +01:00
parent eef8adfa5f
commit 75bbe67730
6 changed files with 52 additions and 59 deletions
+26 -21
View File
@@ -1,5 +1,5 @@
import { type Box, box } from "#/engine/Box.ts";
import { defineEntity } from "#/engine/Entity.ts";
import $ from "#/engine/Scene.ts";
import {
createSpritePlayback,
defineSpriteSheet,
@@ -11,21 +11,21 @@ import { viewport } from "#/engine/Viewport.ts";
import charIdle from "#/game/assets/char-idle.png";
import charWalk from "#/game/assets/char-walk.png";
const sheets = {
const srcs = {
idle: await defineSpriteSheet(charIdle, 2, 4),
walk: await defineSpriteSheet(charWalk, 4, 4),
};
const sprites = {
idle: {
src: sheets.idle,
src: srcs.idle,
xStart: 0,
yStart: 0,
width: 16,
height: 16,
},
walk: {
src: sheets.walk,
src: srcs.walk,
xStart: 0,
yStart: 0,
width: 16,
@@ -33,15 +33,15 @@ const sprites = {
},
};
const animations = {
idle: createSpritePlayback(sprites.idle, 500, 2),
walk: createSpritePlayback(sprites.walk, 250, 2),
const playbacks = {
idle: createSpritePlayback(500, 2),
walk: createSpritePlayback(250, 2),
};
const process = defineEntity<{
position: Vector;
animation: Box<SpritePlayback>;
animations: {
playback: SpritePlayback;
playbacks: {
idle: SpritePlayback;
walk: SpritePlayback;
};
@@ -53,22 +53,27 @@ const process = defineEntity<{
stuff: number;
}>("testEntity", {
position: createVector(),
animation: box(animations.idle),
animations,
playback: playbacks.idle,
playbacks: playbacks,
sprite: sprites.idle,
sprites,
stuff: 1,
});
process((entity, _delta) => {
entity.position.x += entity.stuff * 0.5;
if (entity.position.x > viewport.canvas.width - 16) {
entity.stuff = -1;
entity.animation.value = entity.animations.walk;
entity.sprite = entity.sprites.walk;
} else if (entity.position.x < 0) {
entity.stuff = 1;
entity.animation.value = entity.animations.idle;
entity.sprite = entity.sprites.idle;
process((id, _delta) => {
const position = $<Vector>("position").get(id)!;
const stuff = $<number>("stuff").get(id)!;
const sprite = $<Sprite>("sprite").get(id)!;
const playback = $<SpritePlayback>("playback").get(id)!;
position.value.x += stuff.value * 0.5;
if (position.value.x > viewport.canvas.width - 16) {
stuff.value = -1;
playback.value = playbacks.walk;
sprite.value = sprites.walk;
} else if (position.value.x < 0) {
stuff.value = 1;
playback.value = playbacks.idle;
sprite.value = sprites.idle;
}
});