Files
nage/main.ts
T
2026-03-16 00:18:11 +01:00

49 lines
1.2 KiB
TypeScript

import { listenKeyboard } from "#/engine/Keyboard.ts";
import { listenPointer } from "#/engine/Pointer.ts";
import { currentScene, setScene } from "#/engine/Scene.ts";
import { animateSprites } from "#/engine/system/animateSprites.ts";
import { drawSprites } from "#/engine/system/drawSprites.ts";
import { processPhysics } from "#/engine/system/processPhysics.ts";
import {
initViewport,
resetCtx,
resizeCanvas,
viewport,
} from "#/engine/Viewport.ts";
let then = self.performance.now();
let delta = 0;
function animate(timestamp: number): void {
delta = timestamp - then;
then = timestamp;
resetCtx();
currentScene.process(viewport.ctx, delta);
processPhysics(viewport.ctx, delta);
animateSprites(delta);
drawSprites(viewport.ctx);
requestAnimationFrame(animate);
}
(async () => {
if (import.meta.env.DEV) {
import("#/engine/dev/main").then((m) => m.use(viewport.gameContainer));
}
initViewport();
await setScene("testScene");
resizeCanvas(currentScene.data.width, currentScene.data.height);
self.addEventListener("resize", () => {
resizeCanvas(currentScene.data.width, currentScene.data.height);
});
listenPointer();
listenKeyboard();
animate(delta);
})();