48 Commits
Author SHA1 Message Date
Schluffe 9ca21bdcb8 Fix engine errors 2026-09-18 19:05:24 +02:00
Schluffe 7b3c9865fe remove unnecessary data structs Dict+MapArray 2026-08-27 23:43:28 +02:00
Schluffe 2bcd072667 avoid GC in signal/effect 2026-08-25 16:21:48 +02:00
Schluffe 09b6282a2e add more tests 2026-08-11 00:56:55 +02:00
Schluffe bed4a58cad Refactor cache module 2026-08-08 14:00:36 +02:00
Schluffe c349dcec29 minor performance upgrade 2026-04-07 23:32:22 +02:00
Schluffe 8ce5d1368b Clean up stuff 2026-03-14 14:18:59 +01:00
Schluffe 1f2b48f83f Restore y-sorting 2026-03-12 00:11:40 +01:00
Schluffe fefb545f7a Restore entity animations and processes 2026-03-11 00:20:25 +01:00
kolaflash a81542354b Remove unnecessary process boxing 2026-03-10 18:14:14 +01:00
Schluffe 22f73e8d39 avoid boxing 2026-03-08 14:17:09 +01:00
Schluffe 2ba2fa3d32 No errors, well done sir! 2026-03-08 14:11:33 +01:00
Schluffe 75bbe67730 WIP 2026-03-07 13:37:51 +01:00
Schluffe eef8adfa5f wIp 2026-03-06 23:03:33 +01:00
Schluffe c6bb4abac0 wIp 2026-03-05 23:36:33 +01:00
Schluffe c2dce421b3 WIP 2026-03-01 23:34:45 +01:00
Schluffe d8668f807c WIP 2026-03-01 11:55:27 +01:00
Schluffe a0671e7953 Fix the animation issue 2026-02-25 23:59:06 +01:00
Schluffe 9ab90b579c FIXME 2026-02-25 00:58:53 +01:00
Schluffe 51a0fe38ef Fix sorting 2026-02-23 23:54:35 +01:00
Schluffe 61f1c30557 We are back in rendering land 2026-02-22 01:11:16 +01:00
Schluffe c0bf2cfd01 WIP 2026-02-22 00:47:21 +01:00
Schluffe ec41f332f2 Well it works again 2026-02-20 10:48:19 +01:00
Schluffe c95621072c FCK 2026-02-19 20:59:10 +01:00
kolaflash 083cb70fbe The great move >.< 2026-02-05 22:26:34 +01:00
kolaflash f9a2409dad Add basic controls 2026-01-23 14:21:21 +01:00
kolaflash 589af23e8c Add y-sorting 2026-01-19 23:24:23 +01:00
kolaflash 74a77fa281 Improve animation handling 2026-01-17 14:52:42 +01:00
kolaflash 38428cf470 not sure its better or not 2026-01-11 20:55:37 +01:00
kolaflash f3c6f70359 I don't really like it but it works well 2026-01-09 23:28:55 +01:00
kolaflash d3da5467cf WIP 2026-01-09 00:43:32 +01:00
kolaflash f96fd337da WIP 2026-01-09 00:42:48 +01:00
kolaflash 3c786441bb WIP 2026-01-08 14:12:40 +01:00
kolaflash c7be057015 TIL 2026-01-07 15:07:47 +01:00
kolaflash 0fa915072d Fix loading bug 2026-01-07 13:01:16 +01:00
kolaflash d4480bc12c Good news is it works, bad news is its costy 2026-01-06 18:29:18 +01:00
kolaflash c52b62cdaf houston... 2026-01-06 14:12:21 +01:00
kolaflash ead8f3ce5a WIP 2026-01-04 19:34:15 +01:00
kolaflash 323b7fbd33 I need to write a component for the scene/entity access >.< 2025-12-28 17:00:54 +01:00
kolaflash 1701c38e22 WIP 2025-12-28 13:29:42 +01:00
kolaflash c6b1755d32 Meh 2025-12-25 20:01:32 +01:00
kolaflash 16ac19ff5e Streamline stuff 2025-12-01 20:07:19 +01:00
kolaflash ad9ab70d05 I need to reconsider the delta thing 2025-11-28 12:13:31 +01:00
kolaflash d400863db5 Ich glaub ich sollte ins Bett gehen. 2025-11-27 23:54:12 +01:00
kolaflash b4ca15900e run 11 2025-11-27 22:53:17 +01:00
kolaflash af48493e44 now it works with n 2025-11-26 19:29:19 +01:00
kolaflash 431a0bee2c well, that works 2025-11-25 23:59:27 +01:00
kolaflash 104f0998e1 init 2025-11-25 19:32:27 +01:00