43 lines
1.1 KiB
TypeScript
43 lines
1.1 KiB
TypeScript
import type { Box } from "#/engine/Box.ts";
|
|
import { sceneChangeSet, sceneComponentsMap } from "#/engine/Scene.ts";
|
|
import { drawSprite, type Sprite, spriteSheetMap } from "#/engine/Sprite.ts";
|
|
import type { Vector } from "#/engine/Vector.ts";
|
|
|
|
const drawables: Array<{ position: Box<Vector>; sprite: Box<Sprite> }> = [];
|
|
sceneChangeSet.add((sceneData) => {
|
|
drawables.length = 0;
|
|
|
|
const sprites = [
|
|
...sceneComponentsMap.get(sceneData.name)!.get("sprite")!.values(),
|
|
] as Array<Box<Sprite>>;
|
|
|
|
sceneComponentsMap
|
|
.get(sceneData.name)!
|
|
.get("position")!
|
|
.values()
|
|
.forEach((box, index) => {
|
|
drawables.push({
|
|
position: box as Box<Vector>,
|
|
sprite: sprites[index],
|
|
});
|
|
});
|
|
});
|
|
|
|
export function drawSprites(ctx: CanvasRenderingContext2D): void {
|
|
for (const drawable of drawables.sort(
|
|
(a, b) => a.position.value.y - b.position.value.y,
|
|
)) {
|
|
const sprite = drawable.sprite.value;
|
|
const position = drawable.position.value;
|
|
|
|
drawSprite(
|
|
ctx,
|
|
spriteSheetMap.get(sprite.src)!,
|
|
sprite.xStart,
|
|
sprite.yStart,
|
|
position.x,
|
|
position.y,
|
|
);
|
|
}
|
|
}
|