Files
nage/game/entities/portal/entity.ts
T
2026-04-01 11:39:47 +02:00

33 lines
967 B
TypeScript

import { defineEntity } from "#/engine/Entity.ts";
import { createRect, fillRect, strokeRect } from "#/engine/Rect.ts";
import $ from "#/engine/Scene.ts";
import {
createSprite,
createSpriteAnimation,
defineSpriteSheet,
} from "#/engine/Sprite.ts";
import {
type Collider,
createCollider,
Shape,
} from "#/engine/system/physics.ts";
import { createVector, type Vector } from "#/engine/Vector.ts";
import { viewport } from "#/engine/Viewport";
import portal from "#/game/assets/portal.png";
const portalSrc = await defineSpriteSheet(portal, 3, 1);
const process = defineEntity("portal", {
position: createVector(),
sprite: createSprite(portalSrc),
animation: createSpriteAnimation(400, 0),
collider: createCollider(Shape.Rect, createRect(createVector(), 16, 16)),
});
process((id, delta) => {
const collider = $<Collider>("collider").get(id)!.value;
fillRect(viewport.ctx, collider.aabb, "orange");
strokeRect(viewport.ctx, collider.aabb, "red");
});